![]() #Ma chao kessen ii series#After the sorceress performed her series of gestures and incantations, clouds gathered above the battlefield, and the twister touched down. Once the spell was cast, the real fun began. On command, the camera zoomed in on her and switched to a targeting mode, where an area effect target could be brought to bear on a particular section of the battlefield. Number 500 was a lone sorceress, standing far off to one side of the field near a small river (the only notable background element in the demo ¿ the rest were simply a few distant hills, while the field itself was a flat, barren brown). See, there were actually just 499 soldiers on the field. The dead quiet was generally the result of spell attacks, the most immediately impressive visuals in the demo. Some time into the fight, certain areas of the field were dead quiet and strewn with corpses, while fighting continued in others. The battle was big enough for different sections of the theatre to develop along different lines. Their behavior is visibly intelligent: some backed off in the face of strong opposition, while others would surround and cut off a lone opponent. Some run around, kicking up dust clouds others strike with their spears or swords occasionally, you even encounter an extra from Dynasty Warriors 2, twirling his spear around over his head. The soldiers move a little slowly and haltingly, but they're all of them animated by their own AI, and they all move around and do different things at any given point. The demo camera was freely controllable, pulling back to convey the impressive sense of scale involved ¿ if you thought there was a lot going on in the first Kessen, you ought to see the sequel. On signal, both sides charged, meeting in the center of the field with a clash of spears. The in-game demo proper consisted of five hundred infantrymen and cavalry, arranged in ranks on either side of the battlefield. Continued abuse of our services will cause your IP address to be blocked indefinitely.That tornado, pictured in one of the screenshots below, was one of the realtime game elements we saw in motion. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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